Kenneth D. Nowak
technical artist
Kenneth is a game design graduate who knows a bit of programming and 3D. He is a generalist, but tries his best to specialise in the technical art part of the pipeline.
Quick to learn and enthusiastic, Kenneth does a little bit of everything at Breach, working with programs like Unreal, Houdini, Substance Designer and Blender. His input on game design has proven to be very valuable.
Kenneth likes to play video games and stay healthy by eating well and exercising. He is also ready for whatever social event that’s on the agenda. He has also picked up photography as a hobby!