Erlend Samstad

reality engineer

Erlend started learning programming [in HTML, JavaScript, PHP and C#] in IT classes in high school. There was no going back from there, so he found himself doing a Bachelors degree in Games and Entertainment Technology at Nord University where Unity became the tool of his trade.

At Breach, Erlend is an engineer and mostly works with implementing different gameplay mechanics and functionality. This can include anything from a functional UI to making sure our little spuds in Kartoffl detect their surroundings correctly.

When not busy engineering something cool at work, he plays video games and watches movies and TV shows. He also listens to music and reads about music and talks about music… a lot!