{"id":4371,"date":"2024-09-27T16:42:29","date_gmt":"2024-09-27T14:42:29","guid":{"rendered":"https:\/\/breachvr.com\/?page_id=4371"},"modified":"2024-09-27T16:42:29","modified_gmt":"2024-09-27T14:42:29","slug":"eirik-hiis-hauge-2","status":"publish","type":"page","link":"https:\/\/breachvr.com\/eirik-hiis-hauge-2\/","title":{"rendered":"Eirik Hiis-Hauge"},"content":{"rendered":"
[vc_row unlock_row_content=”yes” row_height_percent=”70″ override_padding=”yes” h_padding=”3″ top_padding=”3″ bottom_padding=”3″ overlay_alpha=”50″ equal_height=”yes” gutter_size=”2″ column_width_percent=”100″ shift_y=”0″ z_index=”0″ uncode_shortcode_id=”376077″ el_class=”gbg”][vc_column column_width_use_pixel=”yes” position_vertical=”middle” align_horizontal=”align_center” gutter_size=”0″ override_padding=”yes” column_padding=”0″ overlay_alpha=”50″ shift_x=”0″ shift_y=”0″ shift_y_down=”0″ z_index=”0″ medium_width=”0″ mobile_width=”0″ width=”5\/12″ uncode_shortcode_id=”189510″ mobile_height=”350″ column_width_pixel=”600″][vc_raw_html]JTNDaW1nJTIwY2xhc3MlM0QlMjJzdGFmZnBob3RvJTIyJTBBJTIwJTIwc3JjJTNEJTIyJTJGd3AtY29udGVudCUyRnVwbG9hZHMlMkZFaXJpay1IaWlzLUhhdWdlMi5qcGclMjIlMEElMkYlM0UlMEE=[\/vc_raw_html][\/vc_column][vc_column column_width_percent=”74″ position_vertical=”middle” gutter_size=”2″ style=”dark” overlay_alpha=”50″ shift_x=”0″ shift_y=”0″ shift_y_down=”0″ z_index=”0″ medium_width=”0″ mobile_width=”0″ width=”7\/12″ uncode_shortcode_id=”121222″][vc_custom_heading text_height=”” uncode_shortcode_id=”213943″]Eirik Hiis-Hauge[\/vc_custom_heading][vc_custom_heading heading_semantic=”h4″ text_font=”font-995687″ text_size=”h4″ text_height=”” uncode_shortcode_id=”729030″]Developer[\/vc_custom_heading][vc_empty_space empty_h=”1″][vc_column_text uncode_shortcode_id=”162302″]Eirik is first and foremost a programmer, but he’s a bit of a jack of all trades. He has dipped his toes into several engines and languages, and has worked on everything from game design to UI to 3D modelling, and of course, VR.<\/p>\n
He started modding games from an early age, sparking an interest in game development that has continued to the present day. While many of his earlier mods were never released, those that have have been very well received!<\/p>\n
Eirik has also taken an interest in Japanese language and culture, and has briefly lived in Osaka while studying. He still misses the food, especially katsukare, as well as the various konbinis found on every street corner.[\/vc_column_text][vc_empty_space empty_h=”2″][\/vc_column][\/vc_row][vc_row row_height_percent=”0″ override_padding=”yes” h_padding=”2″ top_padding=”4″ bottom_padding=”4″ overlay_alpha=”50″ gutter_size=”3″ column_width_percent=”100″ shift_y=”0″ z_index=”0″ uncode_shortcode_id=”951833″][vc_column column_width_percent=”100″ position_vertical=”middle” align_horizontal=”align_center” gutter_size=”3″ overlay_alpha=”50″ shift_x=”0″ shift_y=”0″ shift_y_down=”0″ z_index=”0″ medium_width=”0″ mobile_width=”0″ width=”1\/1″ uncode_shortcode_id=”197624″][vc_button outline=”yes” border_width=”0″ uncode_shortcode_id=”205105″ link=”url:http%3A%2F%2Fbreachvr.com%2Fteam%2F|title:Team”]See all[\/vc_button][\/vc_column][\/vc_row]<\/p>\n<\/div>","protected":false},"excerpt":{"rendered":"
[vc_row unlock_row_content=”yes” row_height_percent=”70″ override_padding=”yes” h_padding=”3″ top_padding=”3″ bottom_padding=”3″ overlay_alpha=”50″ equal_height=”yes” gutter_size=”2″ column_width_percent=”100″ shift_y=”0″ z_index=”0″ uncode_shortcode_id=”376077″ el_class=”gbg”][vc_column column_width_use_pixel=”yes” position_vertical=”middle” align_horizontal=”align_center” gutter_size=”0″ override_padding=”yes” […]<\/p>\n","protected":false},"author":8,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-4371","page","type-page","status-publish","hentry"],"yoast_head":"\n