Bjørn Thomas Darmstad

Artist

Bjørn Thomas has a degree in digital media production, vocational education in 3D and animation, and is adding to his skills by attending the iAnimate workshops.

At Breach he works primarily as an Animator and rigger – making our characters spring to life – but he feels at the top of his game when working on game design.

Outside of work, he chips away at his own video game project, plays games, slaps the bass and sings, as well as dipping his toes into drawing and composing music!

Marius Thorvaldsen

CEO

Martine Lein Skrove

COO

Martin Sivertsen

Head of Experience

Sindre Grønvoll

Head Of Art

Gabriel Kapellmann

Head of Engineering

Adam Krupicka

Designer

Andreas Weibye

Engineering Director

Are Akselsen

Producer

Billy Haefele

QA Lead

Bjørn Thomas Darmstad

Artist

Connie Eckholdt

Artist

Daniel Atkinson

Animator

Daniel Bansal Dahn

Art Director

Daniel Kalstad

IT Apprentice

Erlend Samstad

Developer

Esten Uv

Producer

Hans Kleven

Design Analyst

Inge Hofstad

Designer

Joakim Snøfugl

Artist

John Erlend Yttervik

Artist

Jonathan Jørgensen

Developer

Jonas Larsen

Developer

Jordan Brown

Community & Marketing Overlord

Kenneth D. Nowak

Technical Artist

Killian Garrus

Developer

Lamis Dekhil

Artist

Martin L. Karlstrøm

Developer

Mathilde Bernhoft-Osa

Artist

Michael Lee

Developer

Ólöf Eyjólfsdóttir

Design Director

Rachel Briggs

Developer

Rita Spica

HR

Roald Høyer-Hansen

Artist

Ståle K. Martinsen

Designer

Valeriia Hodovanets

Designer

Vegard Klausen

Artist

Wilhelm Mangersnes

Developer

Marius Thorvaldsen

CEO

Martine Lein Skrove

COO

Martin Sivertsen

Head of Experience

Sindre Grønvoll

Head Of Art

Gabriel Kapellmann

Head of Engineering

Adam Krupicka

Designer

Andreas Weibye

Engineering Director

Are Akselsen

Producer

Billy Haefele

QA Lead

Bjørn Thomas Darmstad

Artist

Connie Eckholdt

Artist

Daniel Atkinson

Animator

Daniel Bansal Dahn

Art Director

Daniel Kalstad

IT Apprentice

Erlend Samstad

Developer

Esten Uv

Producer

Hans Kleven

Design Analyst

Inge Hofstad

Designer

Joakim Snøfugl

Artist

John Erlend Yttervik

Artist

Jonathan Jørgensen

Developer

Jonas Larsen

Developer

Jordan Brown

Community & Marketing Overlord

Kenneth D. Nowak

Technical Artist

Killian Garrus

Developer

Lamis Dekhil

Artist

Martin L. Karlstrøm

Developer

Mathilde Bernhoft-Osa

Artist

Michael Lee

Developer

Ólöf Eyjólfsdóttir

Design Director

Rachel Briggs

Developer

Rita Spica

HR

Roald Høyer-Hansen

Artist

Ståle K. Martinsen

Designer

Valeriia Hodovanets

Designer

Vegard Klausen

Artist

Wilhelm Mangersnes

Developer

Marius Thorvaldsen

CEO

Martine Lein Skrove

COO

Martin Sivertsen

Head of Experience

Sindre Grønvoll

Head Of Art

Gabriel Kapellmann

Head of Engineering

Adam Krupicka

Designer

Andreas Weibye

Engineering Director

Are Akselsen

Producer

Billy Haefele

QA Lead

Bjørn Thomas Darmstad

Artist

Connie Eckholdt

Artist

Daniel Atkinson

Animator

Daniel Bansal Dahn

Art Director

Daniel Kalstad

IT Apprentice

Erlend Samstad

Developer

Esten Uv

Producer

Hans Kleven

Design Analyst

Inge Hofstad

Designer

Joakim Snøfugl

Artist

John Erlend Yttervik

Artist

Jonathan Jørgensen

Developer

Jonas Larsen

Developer

Jordan Brown

Community & Marketing Overlord

Kenneth D. Nowak

Technical Artist

Killian Garrus

Developer

Lamis Dekhil

Artist

Martin L. Karlstrøm

Developer

Mathilde Bernhoft-Osa

Artist

Michael Lee

Developer

Ólöf Eyjólfsdóttir

Design Director

Rachel Briggs

Developer

Rita Spica

HR

Roald Høyer-Hansen

Artist

Ståle K. Martinsen

Designer

Valeriia Hodovanets

Designer

Vegard Klausen

Artist

Wilhelm Mangersnes

Developer