Wilhelm Mangersnes

Developer

Wilhelm holds a Master in Physics & Mathematics from NTNU, and wrote his master’s thesis on the effect Augmented Reality can have on developing spatial abilities.

At Breach, he works as a Unity generalist. Some of his primary responsibilities while working here have been system architecture, networking, and problem-solving.

He loves to play tabletop RPGs, and gamemaster several campaigns outside work. When not planning his subsequent encounter, you might find him reading an audiobook, playing computer games, or playing with his cats.

Marius Thorvaldsen

CEO

Martine Lein Skrove

COO

Martin Sivertsen

Head of Experience

Sindre Grønvoll

Head Of Art

Gabriel Kapellmann

Head of Engineering

Adam Krupicka

Designer

Andreas Weibye

Engineering Director

Are Akselsen

Producer

Billy Haefele

QA Lead

Bjørn Thomas Darmstad

Artist

Connie Eckholdt

Artist

Daniel Atkinson

Animator

Daniel Bansal Dahn

Art Director

Daniel Kalstad

IT Apprentice

Erlend Samstad

Developer

Esten Uv

Producer

Hans Kleven

Design Analyst

Inge Hofstad

Designer

Joakim Snøfugl

Artist

John Erlend Yttervik

Artist

Jonathan Jørgensen

Developer

Jonas Larsen

Developer

Jordan Brown

Community & Marketing Overlord

Kenneth D. Nowak

Technical Artist

Killian Garrus

Developer

Lamis Dekhil

Artist

Martin L. Karlstrøm

Developer

Mathilde Bernhoft-Osa

Artist

Michael Lee

Developer

Ólöf Eyjólfsdóttir

Design Director

Rachel Briggs

Developer

Rita Spica

HR

Roald Høyer-Hansen

Artist

Ståle K. Martinsen

Designer

Valeriia Hodovanets

Designer

Vegard Klausen

Artist

Wilhelm Mangersnes

Developer

Marius Thorvaldsen

CEO

Martine Lein Skrove

COO

Martin Sivertsen

Head of Experience

Sindre Grønvoll

Head Of Art

Gabriel Kapellmann

Head of Engineering

Adam Krupicka

Designer

Andreas Weibye

Engineering Director

Are Akselsen

Producer

Billy Haefele

QA Lead

Bjørn Thomas Darmstad

Artist

Connie Eckholdt

Artist

Daniel Atkinson

Animator

Daniel Bansal Dahn

Art Director

Daniel Kalstad

IT Apprentice

Erlend Samstad

Developer

Esten Uv

Producer

Hans Kleven

Design Analyst

Inge Hofstad

Designer

Joakim Snøfugl

Artist

John Erlend Yttervik

Artist

Jonathan Jørgensen

Developer

Jonas Larsen

Developer

Jordan Brown

Community & Marketing Overlord

Kenneth D. Nowak

Technical Artist

Killian Garrus

Developer

Lamis Dekhil

Artist

Martin L. Karlstrøm

Developer

Mathilde Bernhoft-Osa

Artist

Michael Lee

Developer

Ólöf Eyjólfsdóttir

Design Director

Rachel Briggs

Developer

Rita Spica

HR

Roald Høyer-Hansen

Artist

Ståle K. Martinsen

Designer

Valeriia Hodovanets

Designer

Vegard Klausen

Artist

Wilhelm Mangersnes

Developer

Marius Thorvaldsen

CEO

Martine Lein Skrove

COO

Martin Sivertsen

Head of Experience

Sindre Grønvoll

Head Of Art

Gabriel Kapellmann

Head of Engineering

Adam Krupicka

Designer

Andreas Weibye

Engineering Director

Are Akselsen

Producer

Billy Haefele

QA Lead

Bjørn Thomas Darmstad

Artist

Connie Eckholdt

Artist

Daniel Atkinson

Animator

Daniel Bansal Dahn

Art Director

Daniel Kalstad

IT Apprentice

Erlend Samstad

Developer

Esten Uv

Producer

Hans Kleven

Design Analyst

Inge Hofstad

Designer

Joakim Snøfugl

Artist

John Erlend Yttervik

Artist

Jonathan Jørgensen

Developer

Jonas Larsen

Developer

Jordan Brown

Community & Marketing Overlord

Kenneth D. Nowak

Technical Artist

Killian Garrus

Developer

Lamis Dekhil

Artist

Martin L. Karlstrøm

Developer

Mathilde Bernhoft-Osa

Artist

Michael Lee

Developer

Ólöf Eyjólfsdóttir

Design Director

Rachel Briggs

Developer

Rita Spica

HR

Roald Høyer-Hansen

Artist

Ståle K. Martinsen

Designer

Valeriia Hodovanets

Designer

Vegard Klausen

Artist

Wilhelm Mangersnes

Developer