Martin L. Karlstrøm

Developer

With a base of a Master in Computer Science: Interaction Design & Game Technologies from NTNU, Martins area of expertise is Game and Systems Architecture, specifically in C#.

He navigated his way into the Unity sphere while writing his master thesis about Virtual Reality and Game Based Learning (which he aced). That is also where he shines though: Designing systems in C# (because we use Unity the most) we can utilize across projects and disciplines, so we can make better applications in the future.

Outside of work, he spends his time on sim-racing, ski-touring, mountaineering, disc-golf and beer. Most importantly: Playstation > PC.

Marius Thorvaldsen

CEO

Martine Lein Skrove

COO

Martin Sivertsen

Head of Experience

Sindre Grønvoll

Head Of Art

Gabriel Kapellmann

Head of Engineering

Adam Krupicka

Designer

Andreas Weibye

Engineering Director

Are Akselsen

Producer

Billy Haefele

QA Lead

Bjørn Thomas Darmstad

Artist

Connie Eckholdt

Artist

Daniel Atkinson

Animator

Daniel Bansal Dahn

Art Director

Daniel Kalstad

IT Apprentice

Erlend Samstad

Developer

Esten Uv

Producer

Hans Kleven

Design Analyst

Inge Hofstad

Designer

Joakim Snøfugl

Artist

John Erlend Yttervik

Artist

Jonathan Jørgensen

Developer

Jonas Larsen

Developer

Jordan Brown

Community & Marketing Overlord

Kenneth D. Nowak

Technical Artist

Killian Garrus

Developer

Lamis Dekhil

Artist

Martin L. Karlstrøm

Developer

Mathilde Bernhoft-Osa

Artist

Michael Lee

Developer

Ólöf Eyjólfsdóttir

Design Director

Rachel Briggs

Developer

Rita Spica

HR

Roald Høyer-Hansen

Artist

Ståle K. Martinsen

Designer

Valeriia Hodovanets

Designer

Vegard Klausen

Artist

Wilhelm Mangersnes

Developer

Marius Thorvaldsen

CEO

Martine Lein Skrove

COO

Martin Sivertsen

Head of Experience

Sindre Grønvoll

Head Of Art

Gabriel Kapellmann

Head of Engineering

Adam Krupicka

Designer

Andreas Weibye

Engineering Director

Are Akselsen

Producer

Billy Haefele

QA Lead

Bjørn Thomas Darmstad

Artist

Connie Eckholdt

Artist

Daniel Atkinson

Animator

Daniel Bansal Dahn

Art Director

Daniel Kalstad

IT Apprentice

Erlend Samstad

Developer

Esten Uv

Producer

Hans Kleven

Design Analyst

Inge Hofstad

Designer

Joakim Snøfugl

Artist

John Erlend Yttervik

Artist

Jonathan Jørgensen

Developer

Jonas Larsen

Developer

Jordan Brown

Community & Marketing Overlord

Kenneth D. Nowak

Technical Artist

Killian Garrus

Developer

Lamis Dekhil

Artist

Martin L. Karlstrøm

Developer

Mathilde Bernhoft-Osa

Artist

Michael Lee

Developer

Ólöf Eyjólfsdóttir

Design Director

Rachel Briggs

Developer

Rita Spica

HR

Roald Høyer-Hansen

Artist

Ståle K. Martinsen

Designer

Valeriia Hodovanets

Designer

Vegard Klausen

Artist

Wilhelm Mangersnes

Developer

Marius Thorvaldsen

CEO

Martine Lein Skrove

COO

Martin Sivertsen

Head of Experience

Sindre Grønvoll

Head Of Art

Gabriel Kapellmann

Head of Engineering

Adam Krupicka

Designer

Andreas Weibye

Engineering Director

Are Akselsen

Producer

Billy Haefele

QA Lead

Bjørn Thomas Darmstad

Artist

Connie Eckholdt

Artist

Daniel Atkinson

Animator

Daniel Bansal Dahn

Art Director

Daniel Kalstad

IT Apprentice

Erlend Samstad

Developer

Esten Uv

Producer

Hans Kleven

Design Analyst

Inge Hofstad

Designer

Joakim Snøfugl

Artist

John Erlend Yttervik

Artist

Jonathan Jørgensen

Developer

Jonas Larsen

Developer

Jordan Brown

Community & Marketing Overlord

Kenneth D. Nowak

Technical Artist

Killian Garrus

Developer

Lamis Dekhil

Artist

Martin L. Karlstrøm

Developer

Mathilde Bernhoft-Osa

Artist

Michael Lee

Developer

Ólöf Eyjólfsdóttir

Design Director

Rachel Briggs

Developer

Rita Spica

HR

Roald Høyer-Hansen

Artist

Ståle K. Martinsen

Designer

Valeriia Hodovanets

Designer

Vegard Klausen

Artist

Wilhelm Mangersnes

Developer